Hello! I am a Software Engineer from Australia.
I’ve worked in software for nearly a decade.
Employment History
Skills
- C++
- C#
- Unity
- Unreal Engine
- AI Programming
- JIRA
- Confluence
- Perforce
- Git
- Unit Testing
- Code Architecture
- Game Design Principles
Education
Charles Sturt University
Bachelor of Computer Science
2018 – 2022
GPA 6.44 / 7.0
Projects

XDefiant
Ubisoft Entertainment
I worked as a Gameplay Engineer on XDefiant by Ubisoft Entertainment. My focus was on the Wolves faction, and their abilities.
Paws of Prosperity
Nokkturnal Games
A personal project I am currently working on in Unreal Engine. It is a very small scale RPG.


Drift
Frameless Interactive
Developed an end-to-end conversational avatar XR solution suitable for training nurses in Codeblack situations. Developed in Unreal for Quest and other XR devices.
Muddy Heights 1 & 2
Rageborn Studios
Developed Muddy Heights 1 & 2 with a few friends as a silly game jam idea. Muddy Heights ended up reaching a YouTube audience of over 250 million people.
